Mu'minin, AmirulDenisa, Bella2025-01-042024http://103.209.1.147:4000/handle/PL029/3433Mahakarya Vokasi Virtual Reality (VR) Game is an exhibition of products produced by Indonesian Vocational Education Institutions through strict selection, presented in the form of Virtual Reality games. This study aims to test the user interface (UI) of the Mahakarya Vokasi VR Game in the framework of Vokasi Fest x Kampus Merdeka by involving 16 participants. Data collection was carried out through a questionnaire using the System Usability Scale (SUS). The UI design process adopts the Double Diamond model with the stages Discover, Define, Develop, and Deliver. The results showed that the UI of the Mahakarya Vokasi VR Game in Vokasi Fest x Kampus Merdeka succeeded in achieving a fairly good level of satisfaction, with an average SUS score of 57 and marginal acceptance, so further improvements and enhancements are needed to improve the user experience to interact with the Mahakarya Vokasi game interface.otherTECHNOLOGY::Information technology::Other information technologyAnalisis Rancangan User Interface Game Mahakarya Vokasi Berbasis Virtual Reality Menggunakan System Usability ScaleANALYSIS OF USER INTERFACE DESIGN IN MAHAKARYA VOKASI GAME BASED ON VIRTUAL REALITY USING SYSTEM USABILITY SCALEArticleNIM4312001079NIDN8935160022KODEPRODI90349#TEKNOLOGI_REKAYASA_MULTIMEDIA