D-3 Teknik Informatika

Permanent URI for this collectionhttps://repository.polibatam.ac.id/handle/123456789/84

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    Spelling Game (Game Edukasi Bahasa Inggris Untuk Anak Kelas I SD)
    (Politeknik Negeri Batam, 2015-07-08) Simarmata, Desi Puji Sasmita; riwinoto, riwinoto
    Learning English for Elementary School isn’t basic course but, learning English can apply to kids although in Elementary School. In the last research, game’s success rate from education aspect reach was under 55% with the result that writer then used vocabulary English Book from 1 grade Elementary School in Spelling Game’s game with purpose to increase success rate in education aspect in this game over 75%. Spelling Game was developed with Adobe Flash Professional CS5.5 using programming language actionscript 3.0. In these game has 5 levels who has to solve by player. Using total vocabulary 100 vocabularries, with research’s result from 30 kids respondent who show this game can improve English’s skill as many as 78% than previously game.
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    Video Live Streaming Proses Pembelajaran
    (Politeknik Negeri Batam, 2012-03-02) Handara, Gusti; Dwiputri, Chindian; Brajawidagda, Uuf
    Now days, education system has been developed to be computer based education media, even to be online based with intranet and internet. However, the frequent use of online media is only to provide the teaching modules in summary documents, so the student who can’t come to the class can’t listen to the lecturer’s explanation of the subject. Otherwise, small number of lecturer causes a subject must teaches by different lecturer, so it made the different perception of the teaching modules. One of the online technologies to be developed is a video live streaming technology. This technology makes it possible to create an education system which lecturer and student don’t need to face directly. With the web based system that can be accessed from any browsers and can be opened by Local Area Network (LAN) and internet. It makes the students easy to follow the class as if he/she was in the classroom.
  • Item
    Video Live Streaming Proses Pembelajaran
    (Politeknik Negeri Batam, 2012-03-02) Handara, Gusti; Dwiputri, Chindian; Brajawidagda, Uuf
    Now days, education system has been developed to be computer based education media, even to be online based with intranet and internet. However, the frequent use of online media is only to provide the teaching modules in summary documents, so the student who can’t come to the class can’t listen to the lecturer’s explanation of the subject. Otherwise, small number of lecturer causes a subject must teaches by different lecturer, so it made the different perception of the teaching modules. One of the online technologies to be developed is a video live streaming technology. This technology makes it possible to create an education system which lecturer and student don’t need to face directly. With the web based system that can be accessed from any browsers and can be opened by Local Area Network (LAN) and internet. It makes the students easy to follow the class as if he/she was in the classroom.
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    One Day with Poppy (Game Edukasi Bahasa Inggris untuk Anak Kelas 3 SD)
    (Politeknik Negeri Batam, 2015-07-08) Purbaningrum, Rizky; riwinoto, riwinoto
    Learning English for Elementary School isn’t basic course but, learning English can apply to kids although in Elementary School. In the last research, game’s success rate from education aspect reach was under 55% with the result that writer then used vocabulary English Book from 3 grade Elementary School in One Day With Poppy’s game with purpose to increase success rate in education aspect in this game over 75%. One Day with Poppy was developed with Adobe Flash Professional CS5.5 using programming language actionscript 3.0. In these game has 8 missions who has to solve by player. Using total vocabulary 159 vocabularries, with research’s result from 30 kids respondent who show this game can improve English’s skill as many as 78% than previously game.
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    Sistem Informasi Geografis Instansi Pendidikan Pulau Batam
    (Politeknik Negeri Batam, 2014-03-11) Kusuma, Darmawan Indra Perdana; Kurniawan, Dwi Ely
    Education is important and can not be separated from life. Every nation and a generation has certain basic and educational purposes. Surely it's basic and objectives tailored to the ideals, desires, and needs. Seeing Batam Island which has some districts are among masisng their districts spread some educational institutions very much, thus making the community confusion to locate the existing educational institutions in the district area where they live. With the establishment of geographic information systems education institutions facilitate the public's Batam Island to find the location of existing educational institutions in Batam in several supporting features that strongly supports the provision of information needed by the public to know the location of educational institutions in the island of Batam.