Analisis Perbandingan Engine Render pada Maya 2017

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Date
2018-05-25
Authors
Naziyah, Nurul
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Volume Title
Publisher
Politeknik Negeri Batam
Abstract
When make the 3D animated film production in process there are several phases to be done like Modelling, Texturing, Rigging, Animating, Lighting setups, and Rendering. Rendering is the most important process to completing making 3D animation because choosing Engine Render absolutely have effect of image quality and rendering time. Because the importance of rendering is part in the animation, so that in order to know the quality of the rendering to get the best images in Engine Render Autodesk Maya 2017 and the fastest time when performing the process of rendering, then it needs to be done research to find out Engine Render with the best image quality and Engine Render with the fastest rendering time by using 3 different 3D animated film. The research will be conducted to find out the quality of the image here using the Histogram where to test rendering results from each Engine Render on Autodeks Maya 2017. Research did with doing render to all Engine Render with 3 diffirent 3D animated film using 30 shots, 20 shots and 10 shots, then comparing the result with test One Way Anova. Then doing analysis of the results of the rendering of each of the three animated films so that obtained results from the final assignment of the Engine Render with the fastest rendering time is Maya Hardware 2.0 and for the best image quality of the results testing is Arnold Renderer.
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Keywords
Teknik Informatika, Multimedia & Jaringan, Ilmu Komputer, Pengetahuan, Sistem, Analysis, Animated
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