Implementasi Dynamic Scripting pada Game Arcade dengan Mode Automatic Player Menggunakan Algoritma Genetika dan Neural Network (GANN)
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Date
2017-07-03
Authors
Restu Kesuma, Ariyandi
Journal Title
Journal ISSN
Volume Title
Publisher
Politeknik Negeri Batam
Abstract
Arcade Game is a type of game that is not focused on the story, but only played to
find satisfaction and pleasure "just for fun" or to chase after the point / highscore.
This Arcade game has its own interest, which is usually used to provide excitement
in game play. Because the main character can perform various actions according to
the pattern of the game platform provided and excitement about how to find the
most appropriate way for the game to continue running to get the highest score.
Therefore, the current game is not only a media entertainer, but in the game we can
also provide information, and train the motor system, reflexes, and how to read and
create strategies by playing the game.
AI (Artificial Intelligence) is one component in the game where with the presence
of Artificial Intelligent game will feel more interesting. Artificial Intelligent is
basically a part of the system that can make its own decisions and is usually placed
on the enemy, but in this project Artificial Intelligent will be placed on game
characters that aims to show the ability of characters in solving problems in the
game. Artificial Intelligent can be used for various purposes including one of which
is to make the characters able to adapt to the problems that exist in the game by
finding their own solutions.
Description
Keywords
Teknik Informatika, Multimedia dan Jaringan, Engineering and Allied Operations (Teknik dan Ilmu yang Berkaitan), Computer Science, Computer Programming, Programs Data, Special Computer Methods (Ilmu Komputer, Pemrograman Komputer, Program Data, Metode Komputer Khusus), Computer Sciences, Knowledge, Systems (Ilmu Komputer, Pengetahuan, Sistem), Ilmu Komputer, Ilmu Informasi, Karya Umum