Implementasi Dynamic Scripting pada Game Arcade dengan Mode Automatic Player Menggunakan Algoritma Genetika dan Neural Network (GANN)

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Date
2017-07-03
Authors
Restu Kesuma, Ariyandi
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Publisher
Politeknik Negeri Batam
Abstract
Arcade Game is a type of game that is not focused on the story, but only played to find satisfaction and pleasure "just for fun" or to chase after the point / highscore. This Arcade game has its own interest, which is usually used to provide excitement in game play. Because the main character can perform various actions according to the pattern of the game platform provided and excitement about how to find the most appropriate way for the game to continue running to get the highest score. Therefore, the current game is not only a media entertainer, but in the game we can also provide information, and train the motor system, reflexes, and how to read and create strategies by playing the game. AI (Artificial Intelligence) is one component in the game where with the presence of Artificial Intelligent game will feel more interesting. Artificial Intelligent is basically a part of the system that can make its own decisions and is usually placed on the enemy, but in this project Artificial Intelligent will be placed on game characters that aims to show the ability of characters in solving problems in the game. Artificial Intelligent can be used for various purposes including one of which is to make the characters able to adapt to the problems that exist in the game by finding their own solutions.
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Keywords
Teknik Informatika, Multimedia dan Jaringan, Engineering and Allied Operations (Teknik dan Ilmu yang Berkaitan), Computer Science, Computer Programming, Programs Data, Special Computer Methods (Ilmu Komputer, Pemrograman Komputer, Program Data, Metode Komputer Khusus), Computer Sciences, Knowledge, Systems (Ilmu Komputer, Pengetahuan, Sistem), Ilmu Komputer, Ilmu Informasi, Karya Umum
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