Implementasi Game Petualangan Labirin Rahasia Menggunakan Unity 3D
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Date
2015-04-16
Authors
Farhati, Fitri
Journal Title
Journal ISSN
Volume Title
Publisher
Politeknik Negeri Batam
Abstract
Currently, the development of technology is very influential on the development
of the game, not least in Indonesia. Games become an alternative to the means of
entertainment for the elderly, the young, and children - children. Adventure game
became one of the favorite types of games. Chosen for the current adventure
games adventure games into entertainment media to eliminate boredom after a day
of activities. Authors apply Secret Labyrinth Adventure Game Unity 3D
application uses version 4.3.4 as the game engine and Autodesk Maya 2014 as a
modeling application on the object - the object created. Secret Labyrinth
Adventure Game can be played by all ages (minimum 10 years. This Secret
Labyrinth Adventure Game players must find a way out to get to the finish point,
but in the game there are 3 Secret Labyrinth Adventure Game that will be
randomized each time the game. At each - each maze There are obstacles that will
reduce blood players and there are treasures, if players take the treasure then the
player will get a score. Based on functional testing all functions of the game has
been well executed, while based on the testing of the respondents of this game
from the visual aspect and level of ease this game already acceptable to be played.
Description
Keywords
Teknik Informatika, Multimedia dan Jaringan, Computer Sciences, Knowledge, Systems