Aplikasi Multimedia Interaktif Sebagai Media Pembelajaran dengan Model Drill and Practicebmengunakan Metode Pengembangan Hannafin dan Peck

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Date
2017-01-05
Authors
Pandani, Dea
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Publisher
Politeknik Negeri Batam
Abstract
This research was motivated by the problems is the lack of relevant learning media utilization. This study aims to help the learning process of students kindergarten age (4-5 years) in studying general knowledge and science, the concept of shape, pattern, size, and color using drill and practice models and determine the effectiveness of the use of interactive multimedia on learning outcomes. This interactive multimedia development methodologies are created using Hannfain and Peck. The study involved students Nur Hidayah Islamic kindergarten Sei drum, Village Mangsang as many as 30 people. Collecting data in this study conducted with test method. The data obtained from the test method quantitatively analyzed descriptively. Interactive multimedia development is designed based on the storyboard. To measure the success rate of this interactive multimedia, then performed a test. This test consists of functional testing applications and tests of significance. Of the two tests performed on the significance test diperolehlah the Sig. (2-tailed) <0.05 which means they learning via interactive multimedia works so well.
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Keywords
Teknik Informatika, Multimedia dan Jaringan, Engineering and Allied Operations (Teknik dan Ilmu yang Berkaitan), Computer Science, Computer Programming, Programs Data, Special Computer Methods (Ilmu Komputer, Pemrograman Komputer, Program Data, Metode Komputer Khusus), Computer Sciences, Knowledge, Systems (Ilmu Komputer, Pengetahuan, Sistem)
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