Implementasi Game Jurit Malam
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Date
2015-04-01
Authors
Raharjo, Agung
Journal Title
Journal ISSN
Volume Title
Publisher
Politeknik Negeri Batam
Abstract
Liveliness of the Scout Movement has been diminishing due to the
increasingly advanced technology in the form of gadgets and games. Knowing
this, the authors apply a digital game media are named Jurit Malam. Games
designed to restore scout spirit. Authors apply Jurit Malam game using the Unity
3D app version 4.5.4 as the game engine and Autodesk Maya 2014 as application
modeling of objects created.
Jurit Malam can be played by a student night with a road game certainly
touching objects that are associated with the scouts to take a point. But when
taking the wrong object, the point that has didapatsebelumnya will be reduced.
This game has 5 scenes, objects related to scout and enemies that will block the
adventures of the main character.
Based on the testing of the respondents games Jurit Malam was worth
playing, and based on functional testing Jurit Malam games are part of the
comparison to the percentage of the level of difficulty, And theoretically a great
game that should not be too easy and should not be too difficult. if in totalkan this
game has 63% of the response of the players who declared "difficult" and "fairly
easy" from the total percentage can be concluded Jurit Malam was a great game
and can be played, but still requires the development and improvement of the
game that is on the game instructions and game objects contained in Jurit Malam.
Description
Keywords
Teknik Informatika, Multimedia & Jaringan, Ilmu Komputer, Pengetahuan, Sistem, Games