Implementasi Game Jurit Malam

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Date
2015-04-01
Authors
Raharjo, Agung
Journal Title
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Volume Title
Publisher
Politeknik Negeri Batam
Abstract
Liveliness of the Scout Movement has been diminishing due to the increasingly advanced technology in the form of gadgets and games. Knowing this, the authors apply a digital game media are named Jurit Malam. Games designed to restore scout spirit. Authors apply Jurit Malam game using the Unity 3D app version 4.5.4 as the game engine and Autodesk Maya 2014 as application modeling of objects created. Jurit Malam can be played by a student night with a road game certainly touching objects that are associated with the scouts to take a point. But when taking the wrong object, the point that has didapatsebelumnya will be reduced. This game has 5 scenes, objects related to scout and enemies that will block the adventures of the main character. Based on the testing of the respondents games Jurit Malam was worth playing, and based on functional testing Jurit Malam games are part of the comparison to the percentage of the level of difficulty, And theoretically a great game that should not be too easy and should not be too difficult. if in totalkan this game has 63% of the response of the players who declared "difficult" and "fairly easy" from the total percentage can be concluded Jurit Malam was a great game and can be played, but still requires the development and improvement of the game that is on the game instructions and game objects contained in Jurit Malam.
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Keywords
Teknik Informatika, Multimedia & Jaringan, Ilmu Komputer, Pengetahuan, Sistem, Games
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