Multimedia Interaktif Sebagai Media Pembelajaran Pengenalan Uang Menggunakan Model Tutorial

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Date
2017-01-24
Authors
Almurizal, Nurhidayat
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Journal ISSN
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Publisher
Politeknik Negeri Batam
Abstract
Based on the curriculum of 2006, there is money introduction subjects on social studies lesson for 3rd grade primary school. Money introduction subjects in schools are still using conventional learning such as books, blackboards, and lectures. In this research the delivery of learning medium was delivered using interactive multimedia with tutorial model. Interactive multimedia as money introduction learning medium using tutorial model is a learning application created using Adobe Flash software. This interactive multimedia application created using Luther Sutopo multimedia development methodology. This Interactive multimedia applications is used as a learning medium for 3rd grade primary school students which is equipped with introduction of money material in the form of texts, images, and animations that accompanied by a character. The testing of this interactive multimedia research consists of application feasibility testing and significance testing. Paired Sample T-Test is used for significance testing to see the results of comparison between the pre-test and post-test. Based on the results of application feasibility testing to 3rd grade primary school students, which is based on several aspects obtained that interactive multimedia as a learning medium introduction of money using tutorial models have an attractive appearance. While the results of significance testing on an experimental class that the use of interactive multimedia as money introduction learning medium can improve learning outcomes for money introduction subjects for 3rd grade primary school students.
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Keywords
Teknik Informatika, Multimedia & Jaringan, Ilmu Komputer, Pengetahuan, Sistem, Educational, Money, Tutorial
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