Implementasi Dynamic Scripting Menggunakan Metode Top Culling Pada Game Arcade Into The Space
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Date
2017-06-16
Authors
Muhaimin, Maharani
Journal Title
Journal ISSN
Volume Title
Publisher
Politeknik Negeri Batam
Abstract
The game is something that can be played with the purpose of refreshing or
entertaining and with certain rules so that there are winners and some are defeated.
Player satisfaction is the thing that affects the intention of the game, the more
satisfied a player then will feel addicted and more often play the game. A game that
is said to be balanced, is a game that is not too difficult and not too easy, so the
ability of the player itself to be a major factor in the success of players in playing
the game. The importance of players satisfaction affects the difficulty level of the
game, generally game player discontent with AI game quality that controls
opponents to make players more opponents are controlled by humans, but human-
controlled opponents are not available. Because research is needed with new
techniques using dynamic scripting for online adaptation in AI games, and 3 (three)
different enhancements for dynamic scripting techniques, namely high-fitness
penalizing, weight clipping and top culling. Based on research that has been done
using top culling method on arcade game type, able to make a balanced game and
keep the game remain balanced reach more than 45% -55% from the average value
of winning.
Description
Keywords
Teknik Informatika, Multimedia dan Jaringan, Engineering and Allied Operations (Teknik dan Ilmu yang Berkaitan), Computer Sciences, Knowledge, Systems (Ilmu Komputer, Pengetahuan, Sistem), Computer Science, Computer Programming, Programs Data, Special Computer Methods (Ilmu Komputer, Pemrograman Komputer, Program Data, Metode Komputer Khusus)