Jurusan Teknik Informatika

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    Edu - Reyellue
    (Politeknik Negeri Batam, 2014-07-04) Pargomgoman, Peniel; riwinoto, riwinoto
    The introduction of color is very important be introduced early in a child. To find out whether the child is blind to color. As well as helping children to recognize any kind of color that exist in its environment. Edu - Reyellue is a game introduction color, which is packaged in a shooting and racing games. This game was developed using action script 2.0 Adobe Flash CS6. In this games player must complete missions in each level. On the first level is shooting ghost, the second level is racing, third level shoot criminals. The purpose of the first level to introduce primary colors. The second level is the racing game to collect the colored objects. The purpose of the second level to introduce secondary color. The third level is to shoot the enemy. The purpose of this level to introduce tertiary colors. Based on functional testing using blackbox method has been able to provide an introduction to the primary colors, secondary, and tertiary to the user. While based on the testing of the 30 respondents indicated this game has a visual aspect and the game play is pretty good.
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    Oan_Arc Robot Beroda Expert Battle Pemadam Api
    (Politeknik Negeri Batam, 2010-06-25) Sitohang, Johanes; Kusuma, Ari Teja; Hasibuan, Hendy Singkop P.; Soebhakti, Hendawan
    A wheeler robot Expert Battle Oan_Arc, is a robot designed to extinguish the fire/candle and take the doll contained in a space that is shaped maze. This robot is designed from the three main parts, namely the mechanical, electronics and programming. All three parts into a single entity to perform its functions to extinguish the fire/candle and retrieve an object. The design of the robot is shaped like cars contractor, with a pair of pincers at the front of the robot. This robot move by DC motors and servo. Two wheels of each has a DC motor. Also installed two servo that serves to clamp the arm joints and shaft rotation doll fan extinguisher holder. While the fan used to extinguish fires that installed in a motor DC 12 V. These robots are designed using various sensors that function to do the execution of each room. Sensors used to detect the distance of the SRF wall/object, Magnetic Compass for detecting the direction of the position, Line Track Analog to detect differences in color of the floor. As the brain of this robot is to regulate the performance of all sensors is Microcontroller ATmega 8535. This circuit is used as the brain of the robot that authors create.
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    Sistem Pendukung Keputusan Pemilihan Jurusan Tingkat Lanjut dengan Metode Saw
    (Politeknik Negeri Batam, 2013-02-15) Sitorus, Winda Sarina; Fitriani, Riska; Rokhayati, Yeni
    Junior high school students are often faced with the confusion in choosing majors advanced. A decision support applications is designed to select majors that match their interests and abilities. This decision support system application uses the Simple Additive Weighting (SAW) by considering four criterias: interest, grade, sallary of parent, and age. Each criterion has a different weight according to its importance. The value in each option major is the sum of multiplying the fuzzy value of criteria and weight. In this application students entering name, interests, age, sallary of parent and the grade of report. The output is displayed in bar graphic showing the grade of all the majors. Major with the highest score will be recommended for the first choice and so on.
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    Simulasi Pemberi Pakan Ikan (Interface Program) Berbasis Arduino
    (Politeknik Negeri Batam, 2015) Dipura, Irvan; Cahyono Kushardianto, Nur
    Batam is the most potential place to rize a fish pond businnes. A fish pond is an example of businnes that requires alot of operational cost. Some tools can give those fish some foods automatically, but they cann’t be arranged as what we desire. Although the tools cann’t be arranged, that tools also cann’t supporting the harvesting process couse there are no interface to do it. For that reasons, one perfect solution to solve the operational cost nightmare is by making a feeding device that can help the user to take some decicion. The testing process is donned by a simulation to test this program. This test can be accepted after the device and the program able to feed the fish according to the schedule and giving a warning when the harvesting time is come.
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    Aplikasi Analisis Sentimen dengan Metode Lexicon-Based Untuk Menilai Produk Smartphone Baru
    (2015-01-31) Bahisindra, Jeffri; Widyastuti, Hilda
    Sentiment analysis is part of opinion mining which has function to process words to information. This information hope can help people to find problem solve. In this age, Smartphone is growing very rapidly and also various manufacturers come to the surface for promoting their products. So we need an application to asses objectively about the opinion of each respective. In application, the data sets using capture comments from fans page and then analysed with lexicon-based method and then displays the result of the positive, negative, and neutral sentiment on any data in the process. The advantages for this method is requiring a collection of data sets such as dictionaries without having to calculate the value