Analisis Pengaruh Capture The Flag Jeopardy-Style Dalam Memperkenalkan Pendidikan Digital Forensik Menggunakan Metode User Experience Questionnaire
Repository Politeknik Negeri Batam
Date
2024-06-24
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Abstract
The importance of cybersecurity education in the digitalization era is a big concern. One of them is through the
concept of gamification, which is a technique of using games by applying educational principles. Based on this,
Capture The Flag (CTF) is used as a set of challenges to improve the basics of cybersecurity which includes several
questions with the primary goal of finding the flag. CTF has several fields, one of which will be discussed
specifically in this paper regarding the CTF Jeopardy-Style platform especially digital forensics which has been
created to introduce digital forensics education especially for beginners. digital forensics is used to identify and
analyze digital evidence. In the concept of CTF, participants are required to gather information, analyze files, and
solve the challenge of the question using digital forensic techniques, either using tools or manually, to get flags as
evidence of successful completion of the challenge. The interrelation between CTF and digital forensics provides
an important foundation in the development of skills needed to fight digital crime. Additionally, UEQ is used as a
tool to test the learning platform to determine if it is fulfilling the user's expectations based on their experience while
playing.
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SOCIAL SCIENCES::Social sciences::Education, SOCIAL SCIENCES::Statistics, computer and systems science::Informatics, computer and systems science
Citation
IEEE