D-4 Teknik Multimedia & Jaringan
Permanent URI for this collectionhttps://repository.polibatam.ac.id/handle/123456789/74
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Item Game edukasi 3D Mengumpulkan Sampah di Labirin Berbasis Desktop dengan Implementasi Fuzzy Logic(Politeknik Negeri Batam, 2014-05-25) Ali, Muhammad; riwinoto, riwinotoThe game is a good learning tools to introduce someone to something. In the present game is much a demand by the public, in addition to the media could be used for learning, simulations of daily activities, as well as an educational tool. One of the games that are educational games developed is worthy of the trash. Therefore the author develops Educational Games Collecting Garbage in the maze. In this game the player will play in the maze, the player is required to collect waste as much as possible in the shortest time-there are 2 types of garbage to be found that an organic and organic waste. Player also have to always remember the way that never took place and find a way out of the maze. This educational game also uses artificial intelligence techniques in the form of fuzzy logic. Fuzzy Logic is a method of decision making by using rules that are unclear or floating. Implementation of fuzzy logic plus in this game makes the game more interesting, so player will compete to get the best results, while leaving no task as collecting garbage. Fuzzy logic is implemented in this game there are three stages, namely fuzzifikasi, Penalaran, and defuzzifikasi. There are also 2 variable input in the assessment of the value of the end of the game the score and time. From the second variable is a rule implemented in 9 rule scores and end the game. Fuzzy logic is applied in the sugeno method of this game on the calculation of defuzzifikasi. The results of testing this game player on the predictions produce a 78.5 degree of accuracy.Item Implementasi Game Jurit Malam(Politeknik Negeri Batam, 2015-04-01) Raharjo, Agung; riwinoto, riwinotoLiveliness of the Scout Movement has been diminishing due to the increasingly advanced technology in the form of gadgets and games. Knowing this, the authors apply a digital game media are named Jurit Malam. Games designed to restore scout spirit. Authors apply Jurit Malam game using the Unity 3D app version 4.5.4 as the game engine and Autodesk Maya 2014 as application modeling of objects created. Jurit Malam can be played by a student night with a road game certainly touching objects that are associated with the scouts to take a point. But when taking the wrong object, the point that has didapatsebelumnya will be reduced. This game has 5 scenes, objects related to scout and enemies that will block the adventures of the main character. Based on the testing of the respondents games Jurit Malam was worth playing, and based on functional testing Jurit Malam games are part of the comparison to the percentage of the level of difficulty, And theoretically a great game that should not be too easy and should not be too difficult. if in totalkan this game has 63% of the response of the players who declared "difficult" and "fairly easy" from the total percentage can be concluded Jurit Malam was a great game and can be played, but still requires the development and improvement of the game that is on the game instructions and game objects contained in Jurit Malam.Item Analisis Perbandingan Gameplay dan Emosi Pemain pada Game Populer di Play Store(Politeknik Negeri Batam, 2017-01-11) Mahfud, Nurul; riwinoto, riwinoto; Lumombo, LionyAndroid provides a new era to the game industry in the world. People no longer have to play the game using a console or PC, because they can easily find a variety of games on mobile devices through Play Store. That's because the android system facilitates game developers to publish games through Play Store, both paid and free games. But the Play Store is also a challenge for developers to make an interesting game. Although publishing games in Play Store is not difficult, in fact developers have to face tough competition so that the game can become popular. This research use method fullerton to know the gameplay of three popular game in Play Store top 10 that can last for a period of one year. Additionally, this research also analyzes the prominent emotion of the players in the third game. The results of this study are expected to be a reference in generating qualified gaming applications.