D-4 Teknik Multimedia & Jaringan

Permanent URI for this collectionhttps://repository.polibatam.ac.id/handle/123456789/74

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    Desain Logo dan Corporate Identity Rumah Sakit Umum Daerah (RSUD) Embung Fatimah Kota Batam
    (Politeknik Negeri Batam, 2015) Fachroza, Ireza; Apriyani, Meyti Eka; Prasetiya, Happy Yugo
    This hospital is one of Regional public hospital that managed by Batam Government. Embung Fatimah Regional Public Hospital was built in location area around 38,000 m2 and building area around 11,392 m2. The area location of hospital is very adequate to develop the hospital and to improving service in the hospital. Along the hospital has many various service to patient and it has many specialist doctor, So the Minister of Health of Republic Indonesia decide to change hospital class of Embung Fatimah Regional Public Hospital to be Class B from C. This decision stamped on the Minister of Health of Republic Indonesia decision No : Hk.02.03/I/0154/2013 at 21 January 2013. However this Hospital is not has yet some characteristic to describe its identity. Whereas, this Hospital has some excellence, such as its service. Need a Logo and corporate identity to Introducing and describing the identity of Embung Fatimah General Public Hospital. So, people will be easy to know the identity of this Hospital using visual view.
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    Perancangan Video Animasi 3D Smarthphone "MyPhone 4X" Sebagai Media Promosi
    (Politeknik Negeri Batam, 2015) Putra, Dian Pratama; Wibowo, Ari; Zega, Selly Artaty
    Mobile technology is now growing rapidly so that when the previously can only call and answer it, now has developed into a smartphone that can be connected directly to the internet so it can perform various activities. The development of multimedia-based information technology are now evolving with the times, if previously we obtain the information only in the form of text now available many kinds of media that can give us the information needed, such as graphics, animation, audio, and video. Supported the development of these technologies, we need a media advertising to introduce the goods and services produced. Good advertisement should be direct and to persuade people to buy. The design of 3-dimensional animated advertisement aimed to introduce products MyPhone 4X Series, as well as showing the advantages and features offered on these products. The use of three-dimensional animation as a technique of making these ads because of easier and cheaper when compared to making the product prototypes. Advertising produced will be uploaded on the video sharing site service provider, that is youtube and expected results can attract the attention of viewers who have seen it.
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    Perancangan Video Animasi 3D Smartphone "Synergy Galaxy One" Sebagai Media Promosi
    (Politeknik Negeri Batam, 2015) Setiawan, Bambang; Wibowo, Ari; Zega, Selly Artaty
    The need for a smartphone with advance technology seemed to be the principal thing. The number of smartphone that circulated among the general public with variety of feature, but is not accompanied by low prices. This condition makes the smartphone SYNERGY Galaxy One comes with sophiscation and features that facilitate general public use of this smartphone. This smartphone requires that advertisment can package convenience features that smartphone have. From this description, it can be made advertisment campaign, which will advertisment will be packaged in the form 3D animation combined with the editing process involving certain effect. From this advertising is expectated to further facilitate the public in choosing a smartphone that suits its needs.
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    Multimedia Interaktif Sebagai Media Informasi dan Promosi Wisata Kota Batam dengan Menggunakan Model Drill and Practice
    (Politeknik Negeri Batam, 2017-05-23) Nainggolan, Siska Krisnawati; riwinoto, riwinoto
    Interactive multimedia is an electronic media that displays a text display, audio (sound) and images are packed with certain interactions. As for the processes in making Interactive Multimedia applications berbasisi Android with Drill and practice this is through the process of making a storyboard. Then, design applications on Corel Draw software, the next step is to create interactive multimedia products with Unity software, interactive multimedia applications that have been completed in the form of .unity and then exported to the Android SDK software to .apk then applied on Android. The general concept contained in the manufacture of Batam marine tourism applications is a work that aims to study the effectiveness of the use of interactive multimedia in promoting and providing information on marine tourism in the city of Batam. To determine the application is effective or not then performed the analysis and testing. In testing this interactive multimedia application using statistical hypothesis method. In testing the statistical hypothesis aims to decide whether to accept or reject the hypothesis. In testing the interactive multimedia application this type of effectiveness testing is done. From the effectiveness test, there were 30 respondents. From 30 respondents stated that the effectiveness level of augmented reality application is more than 85%. After conducting hypothesis testing according to the procedure it is concluded that the application can be used by the user without any difficulty and the application proved effective more than 85%.