Perancangan Platform E-Learning Berbasis Microlearning Dengan Gamifikasi Untuk Daerah Hinterland
| dc.contributor.advisor | Kurniawan, Dwi Ely | |
| dc.contributor.author | Syafitri, Elsya | |
| dc.date.accessioned | 2026-10-15T04:33:24Z | |
| dc.date.issued | 2026-10-09 | |
| dc.description.abstract | The gap in education quality between urban and rural areas in Indonesia remains a challenge due to limited internet connectivity and learning facilities. Conventional e-learning platforms generally require stable connections and present lengthy materials, making them less optimal for hinterland areas. This study aims to design a lightweight, adaptive microlearning-based e-learning platform with gamification for hinterland students, and to evaluate its performance and usability. The system was developed using the R&D method with the ADDIE model, based on HTML5, CSS3, JavaScript, and MySQL. Microlearning was implemented through short, focused learning units, while gamification was applied through points, badges, leaderboards, and progress tracking. Testing involved expert validation, performance testing using Chrome DevTools, and usability testing using the System Usability Scale (SUS). Expert validation scored 82.8% (Very Feasible), performance testing scored 95 on Desktop and 75 on Mobile, and usability testing scored 87.5 (Grade A, Excellent). Thus, the platform is feasible as a self-directed learning medium for hinterland students, with further optimization needed for mobile devices. | |
| dc.identifier.citation | IEEE | |
| dc.identifier.kodeprodi | KODEPRODI90349#Teknologi Rekayasa Multimedia | |
| dc.identifier.nidn | NIDN0013078703 | |
| dc.identifier.nim | NIM4312201149 | |
| dc.identifier.uri | https://repository.polibatam.ac.id//handle/PL29/7032 | |
| dc.language.iso | other | |
| dc.publisher | Politeknik Negeri Batam | |
| dc.subject | E-learning | |
| dc.subject | Microlearning | |
| dc.subject | Gamifikasi | |
| dc.subject | ADDIE | |
| dc.subject | Hinterland | |
| dc.title | Perancangan Platform E-Learning Berbasis Microlearning Dengan Gamifikasi Untuk Daerah Hinterland | |
| dc.type | Article |
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