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Permanent URI for this communityhttps://repository.polibatam.ac.id/handle/123456789/17
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Item Smart Monitoring Temperatur & Kelembaban Ruang Server Berbasis Web Menggunakan Raspberry PI(Politeknik Negeri Batam, 2017-07-07) Rinaldi, Rio; Kushardianto, Nur CahyonoThis Research introduces wireless sensor of wemos dht shield where can read the condition of temperature and humidity. Build a system and network that will be functionally as monitoring condition of server room temperature and humidity. System visualize the temperature and humidity data on a web based program with real time graph of highcharts. The Log data of temperature and humidity will be recorded in MySQL DBMS. Recorded log data displayed in datatables structure. The purpose of this system is to avoid a computer server from overheat were caused by high temperature in server room and also caused by a failed air conditioner. Raspberry Pi is a micro controller device were functionally as a web server and processing the data received from wireless sensor. System can provide a notification into smart phone with whatsapp application. Registered user in whatsapp application can do some command and raspberry will processing the command with youwsup service. This system can provide fast response when it happened the temperature rise to the limit of the standard server room health.Item Aplikasi Multimedia Interaktif Sebagai Media Pembelajaran dengan Model Drill and Practicebmengunakan Metode Pengembangan Hannafin dan Peck(Politeknik Negeri Batam, 2017-01-05) Pandani, Dea; Dzikri, AfdholThis research was motivated by the problems is the lack of relevant learning media utilization. This study aims to help the learning process of students kindergarten age (4-5 years) in studying general knowledge and science, the concept of shape, pattern, size, and color using drill and practice models and determine the effectiveness of the use of interactive multimedia on learning outcomes. This interactive multimedia development methodologies are created using Hannfain and Peck. The study involved students Nur Hidayah Islamic kindergarten Sei drum, Village Mangsang as many as 30 people. Collecting data in this study conducted with test method. The data obtained from the test method quantitatively analyzed descriptively. Interactive multimedia development is designed based on the storyboard. To measure the success rate of this interactive multimedia, then performed a test. This test consists of functional testing applications and tests of significance. Of the two tests performed on the significance test diperolehlah the Sig. (2-tailed) <0.05 which means they learning via interactive multimedia works so well.Item Analisis Faktor yang Mempengaruhi Penerimaan Shot Animasi 3d Oleh Animation Supervisor dan Lead Animator Sebagai Shot yang Layak untuk Diperlihatkan Pada Sutradara(Politeknik Negeri Batam, 2017-05-24) David, David; Riwinoto; Rahmi, AnisOftenly what happens in the animation learning and what happens in animation industry are not alike. This leads to frequent rejections of shots that have been created by new animators. As a result, it inhibits the production of animation in the industry. Therefore many things that need to be learned first when we are just starting to enter into the animation industry in order to have a considered as a decent shot. Therefore, this research is done by researching an animation project that is expected to be a reference. This study aims to reveal what factors affect the acceptance of 3D animated shot by animation supervisor and lead animator as a decent shot to show to the director of case study X. This disclosure is done through interviews with subjects in X project. The results of the research concluded several important factors affecting the approval of 3D animated shot in X project.Item Pembuatan Film Pendek Berjudul Matinya Sosialisasi dengan Menerapkan Metode Dynamic Cutting di Beberapa Bagian Film(Politeknik Negeri Batam, 2017-07-10) Sitepu, Brim; Wibowo, Ari; Firmanda, ArdimanShort film is one of the simplest and most complex films that lasts from 1 to 30 minutes. Currently researchers find almost everyone in the world is using gadgets ranging from small children to adults. Basically the gadget itself is a human creation tool to help humans and the gadget itself is controlled by humans. But now even most people who can not control themselves to use the gadget itself and even cause adverse effects on their lives. Therefore the author wants to make the film Matinya Socialization with the theme of gadgets so that the audience or audience can understand and understand in using gadgets in everyday life. This film contains the message how important we appreciate togetherness with family. In this film the author also apply the method of Dynamic Cutting which is a film editing method that contains the connection of two scenes that do not have continuity, or from one shot with another shot that does not have continuity. The author raises the method of Dynamic Cutting in some parts so that the story in this movie is not too boring with a story that is always sustainable.Item Pengaruh Pertumbuhan Perusahaan Terhadap Profitabilitas Perusahaan Retail(Politeknik Negeri Batam, 2017-06-22) Pefriani, Gusvita; Mayasari, MegaItem Pembuatan Film Pendek Life Between Life dengan Menggunakan Teknik Editing Color Correction dan Color Grading.(Politeknik Negeri Batam, 2017-08-03) Hari Sabrani, Dwi; Dzikri, Afdhol; Firmanda, ArdimanThe short film life between life is contained therein a moral messages. In the process of making this short film through has three stages, there are pre production, production, and post production. The moral messages contained in the movie is a message that addressed to the people in the present era, is too busy with their smartphone, gadget/each. to make this movie more exciting, i do the color correction and color grading, which will be done at the post production process. Color correction for fixing the basic color video that taken directly from the camera, that might be just the raw video of excess exposure or brightness too light that we will found on that raw video. After going through the process of color correction, the next process is conducted to the color grading, which is staining in a video as a finishing / retouching a film before the rendering process is carried out. In order to get the mood/atmosphere that describe the state of the atmosphere in the film.Item Implementasi Dynamic Scripting Menggunakan Metode Weight Clipping Pada Game 2d Arcade Platform(Politeknik Negeri Batam, 2017-07-02) Kevin, Muhammad; RiwinotoAt this time the development of technology is so growing very rapidly. One of them is game or game. Currently the game not only can be played on the PC, but can also be played on a gadget or smartphone. The games are created using the system. The system is what will govern how the game will run later. A good game is a game that has a good appeal from the side view, rules and also AI because the attraction has one of the functions as an entertainer. But not all AI can make players feel entertained. AI that can make players feel entertained is the AI that can provide a sense of challenge to the players by adjusting their ability to the ability possessed by players. For that it needs mechine-learning that is Dynamic Scripting and weight clipping method to adjust the ability of AI and player. Experiments conducted in this study using questionnaires of 60 questionnaires which are then divided into 2 parts, namely in the first consists of 30 people gamers and the second part 30 people non-gamers. Everyone who filled out the questionnaire conducted 15 experiments in each mode. But the data taken is only the data on the order of 6 to 15. Because the initial 5 data is considered to have a game that has not been stable. So as to generate data as much as 1800 data. So as to generate data as much as 1800 data. So as to produce an average value in offensive mode on gamers (7.03), non-gamers (3.60), defensive mode in gamers (7.10) and non-gamers (3.07), and random mode in gamers (7.77) and non-gamers 3.80).Item Monitoring Pasang-Surut Air Laut Portable Berbasis Web(Politeknik Negeri Batam, 2018-09-03) Manullang, Christyanto; Pamungkas, Daniel SutopoItem Algoritma Menghindari Lawan pada Robot Barelang 7.1(Politeknik Negeri Batam, 2018-06-06) Tinambunan, Devi Gusnaensi; Sugandi, Budi; Prayoga, SenanjungKRI is an Indonesia robot contest which consists of 4 main categories and one of them is the Indonesia Soccer Robot Contest (KRSBI). On the rules during the game of Wheeled KRSBI, the robots are strictly forbidden to hit or push the opponent robot. If that is the case then the robot will get a yellow card. The robots also are at risk of getting a red card then ejected from the field if the robot hits an opponent with a bang. To prevent this, the author has designed an algorithm to avoid and reduce the intensity of a robot doing a physical contact with opponents. The algorithm was formed from the combination of vision cameras and sensors ping. The camera will detect the opponent robot based on the color of its identity. Color identity must be filter for separating it from the background so it can be identified. The filter used is the color filter HSV plus filter erosion, dilation, and controls the blob. The opponent's robot detection is also facilitated with the use of a Parallax Ping sensor. Sensors ultrasonic wave shooting into the opponent's robot and then receive back the reflections so that known distance between them. After testing done against this system, robot Barelang 7.1 can detect opponent robots with good result. The robot can detect his opponent from a distance of 50 cm to 5.5 meters. Once detected, the robot would avoid his opponent while approximately ≤ 40 cm.Item Rancang Bangun Pendeteksi Api Berbasis Vision untuk Pengendalian Kamera Pengawas(Politeknik Negeri Batam, 2018-01-03) Riyadi, Dedy Slamet; Aisyah, SitiFires is a disaster caused by flame or uncontrolled burning that can endanger human life, buildings and ecology. Fires are unpredictable when it will happens. For examples forest fire, Fires in housing or building can occur during the day or night. The use of CCTV/webcam which can monitor the location for 24 hours is very effective to prevent the occurrence of fire. Therefore, we built a system that can detect early fire based on image processing by using the method of HSV color segmentation . The system processes the data image which captured by the webcam in real time through the LabVIEW software. The fire detection process is done by using Image enhancement method and combined with result of HSV color segmentation to produce the segment object in the form of blob so that it can know the number of detected object and the center point of the fire object. Based on the results of testing and analysis, it is concluded that user control in terms of color sampling and color tolerance of fire objects have an important role in the segmentation process. The accuracy of the system that has been made is 98% with error of 0.25% for the detection conditions at night. The system is able to detect the presence of fire in real time around 30 fps at a resolution of 1024 x 768. Error detection is mainly caused by light reflections from lights or light sources on the surface of shiny objects.